OUR COURSES

COURSES // Online

Online 

Fundamentals//
Digital painting

18h

online

weekly

FERNANDO SANCHO

Senior concept artist – Gizmo Animation Studio, Netflix, Disney, Portkey Games

COURSES // Online

Online

Course//
Conceptual design

18h

online

weekly

IGNACIO RODRIGUEZ

Senior concept artist -Call of Duty Black Ops 7, Ghost of Yotei, Tencent, Saber Interactive, Universal

COURSES // Online

Online

Mentoring//
10n1 - Online

18h

online

weekly

JOAQUIN LEPORE

Senior concept artist – One pixel brush, Terraform, Riot Games, EA, 2K, Tencent, Amazon, Universal

IGNACIO RODRIGUEZ​

Senior concept artist -Call of Duty Black Ops 7, Ghost of Yotei, Tencent, Saber Interactive, Universal

FERNANDO
SANCHO

Senior concept artist - Gizmo Animation Studio, Netflix, Disney, Portkey Games

IGNACIO
RODRIGUEZ

Senior concept artist - Terraform Studios, Room 8 Studio, Treyarch, Sucker Punch, Tencent, Universal, Scopely

JOAQUIN
LEPORE

Senior concept artist - One pixel Brush, Terraform, Riot Games, EA, 2K, Tencent, Amazon, Universal

FUNDAMENTALS

Artwork by Magdalena Rodriguez

We believe in fundamentals: learning to see before learning to decorate, understanding structure before detail, and building creative processes that don’t rely on inspiration alone.

WORKFLOW

Artwork by Joaquin Lepore​

We teach production methodologies used daily in video game, film, and animation studios. Our focus is on understanding the principles that enable artists to consistently produce high-quality work.

Feel free to reach out if you’re looking for a reliable school to bring your ideas to life.

Featured Portfolio

“A truly unique creative approach that feels fresh, expressive, and thoughtfully executed from start to finish.”
Alex Morgan
Creative Director
“Strong artistic vision combined with clean structure and professional execution throughout the project.”
Liam Carter
Brand Designer
“Creative, reliable, and very easy to collaborate with during the entire design process.”
Sophia Bennett
Marketing Consultant
“Designs that clearly communicate ideas through strong visuals and meaningful storytelling.”
Ethan Walker
Product Manager
“A perfect balance between artistic expression, usability, and professional design standards.”
Olivia Reed
Startup Founder
“Exceptional illustration work with consistent quality and attention to detail in every element.”
Daniel Brooks
Art Director

Let’s Build Something Visually Impactful

let’s build something visually impactful start a creative project let’s build something visually impactful start a creative project
let’s build something visually impactful start a creative project let’s build something visually impactful start a creative project

We’re the first bilingual Concept Design school focused on training artists for the video game, film, and animation industries. We don’t just teach tools — we teach how the industry works. You’ll learn the production methodologies used in professional studios, guided by artists who are currently working on some of your favorite projects. Our goal is to give you the skills to build a professional career. The next person working on those projects could be you.

 

At Nodebrush there’s a course for every kind of artist. If you’re just starting out, we’ll help you build solid foundations and bring your work up to a professional standard. If you already have experience, we’ll help you sharpen your skills and reach the next level. Our method focuses on developing strong design judgment and teaching you the professional workflows used by studios in the industry.

 

Our training is fully online, so you can study from anywhere. We also keep our groups small, which lets us offer closer guidance and give each student the attention they need throughout their learning process.

 

Yes. At the end of your training we can issue a certificate of participation. Please note that, as an independent online school, we don’t issue certificates with academic or legal accreditation. For most of our students, the strongest credential is the portfolio and the skills gained during the course — which are what the industry values most.

The program is built around Blender (free) and Adobe Photoshop. You’ll want a computer that can run both comfortably and, ideally, a drawing tablet for painting and photobashing.